In the ice cube and boom boom final project my group made my contributions were the lead designer and main programmer of the overall game. It was my job to create a cohesive game play experience while disregarding the aesthetically pleasing aspects of the game. The implementation of the design falls onto me as well where most of the code was manually created from scratch by me. in addition to this i came up with the general map design that to be traversed using the mechanics custom made previously. the overall user game play experience is my responsibility to look after.
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